About Innersloth
We're a small independent game studio based around the Seattle area, with employees and partners spread across the globe. Forest Willard and Marcus Bromander founded Innersloth in 2015 after meeting in college, initially working part time on games including Dig2China before going full-time indie with Among Us in late 2018. We make the games we want to make and hope people will enjoy playing them as much as we enjoy building them.
Most people know us for Among Us, our multiplayer party game about teamwork and betrayal, and for The Henry Stickmin Collection, which grew out of Marcus's Henry Stickmin series. Our current work includes Among Us, Among Us Story: On Guard, and Among Us 3D. We also operate Outersloth, a fund supporting independent game developers. Keeping our team small lets us stay hands-on and move at a pace that works for us, even as our games reach millions of players around the world.
FAQs
- When was Innersloth founded?
- Innersloth was founded in 2015.
- Who is the CEO of Innersloth?
- Forest Willard is the CEO.
- Where does Innersloth have employees?
- Innersloth has employees in United States.
- Is Innersloth hiring?
- Yes, Innersloth has 1 open remote job.
- Does Innersloth support remote work or working from home?
- Yes, Innersloth is a remote-friendly company.
- Does Innersloth offer a four-day work week?
- No, Innersloth does not offer a four-day work week.
- Is Innersloth transparent about salaries?
- Yes, Innersloth practices salary transparency, often including salary or compensation ranges in their job posts. They provide salary data for 1 role.
- What is Innersloth's tech stack?
- Innersloth has 4 technologies in their tech stack.
- What is Innersloth's website?
- Innersloth's website is innersloth.com.