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Game OnGO

Animateur.trice de cinématiques / Cinematic Animator - (Remote contract)

Game On is a Montreal-based studio specializing in motion capture and audio production services for the video game industry.

Game On

Employee count: 11-50

Canada only

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We are seeking a highly creative and motivated Cinematic Animator. In this position, you will be expected to work closely with the Animation Lead to deliver high-quality animations. You should be comfortable collaborating with Engineers, Technical Animation and Rigging Directors in the development of our animation tools, pipelines, and systems.
We value candidates who are not only technically skilled but also proactive in identifying and resolving issues before they impact deadlines. The ideal candidate will possess a strong understanding of cinematic camera work, particularly with a handheld visual style, and demonstrate the ability to work efficiently in a fast-paced production environment.

Responsibilities:

  • Create character/creature motions through a blend of key-frame animation and motion capture.
  • Collaborate with the Lead Cinematic Animator to implement the overall creative direction of our product.
  • Deliver high-quality body and facial animation assets with speed, precision, and attention to detail.
  • Contribute to animation tests, previs, layout, and final shot animation.
  • Assist with motion capture shoots and help define technical and creative requirements.
  • Actively communicate progress and potential issues, flagging risks ahead of deadlines.
  • 3–7+ years of experience creating high-quality character and creature animation.
  • Strong proficiency in both key-frame and motion capture animation.
  • Proven experience animating realistic humans, with an emphasis on expressive and accurate facial animation.
  • Prior experience working with FACS-based rigs for facial animation is a must.
  • A strong grasp of body mechanics, timing, weight, and shot composition to deliver believable character performances.
  • A solid understanding of cinematic camera work, especially handheld styles used in storytelling and visual exploration.
  • Experience using Maya (preferred); MotionBuilder is a plus.
  • Familiarity with Unreal Engine, Sequencer, and its interface, with a willingness to problem-solve creatively within the engine environment.
  • Ability to work quickly and adaptively, maintaining high quality under tight timelines.
  • Proactive communication skills with a team-focused mindset.
  • Technical understanding of animation tools, pipelines, and systems is a plus.
  • Self-motivated, organized, and able to contribute creatively and technically.
  • Demoreels that demonstrate experience in the above areas are highly preferred.

    This is remote position open to candidates based in Canada who are avalable to work Pacific Time hours.

Établie à Montréal, Game On a initialement émergé comme une maison de production audio pour soutenir les développeurs de jeux. Elle est maintenant devenue l'un des principaux studios de mocap au monde. Collaborant étroitement avec de nombreux développeurs AAA, nous avons élargi notre répertoire pour inclure des services d'animation et de cinématiques. Aujourd'hui, nous sommes une force continue d'innovation, d'expérimentation et de collaboration créative dans l'industrie du jeu. Notre mission est de soutenir les productions, du script au dernier pixel.

Founded in 2002, Game On started as an audio postproduction house that forayed into facial capture before spawning one of the largest motion-capture studios in the world. We are now a full-service animation production studio - a turnkey studio that translates scripts into vibrant final products.

About the job

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Job type

Full Time

Experience level

Senior

Location requirements

Hiring timezones

Canada +/- 0 hours

About Game On

Learn more about Game On and their company culture.

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Game On is a Montreal-based studio offering state-of-the-art services in motion capture, audio production, and localization for video game development. Founded by Sam Girardin in 2002, Game On has become a strategic partner for many of the world's leading video game companies. We specialize in creating high-quality motion capture and audio assets, ensuring that our clients' visions are realized with the utmost precision and creativity.

Our facilities include one of the most advanced motion capture stages in the world, which is equipped with 56 cameras and a sound isolation level of -68 dB. This ensures that every performance is captured with an unparalleled level of detail. Alongside our motion capture capabilities, our audio studios are outfitted with the latest technology, allowing us to deliver immersive sound design and high-quality dialogue production. With over 300 titles to our credit, we have worked with major players in the industry, including Electronic Arts and Warner Bros. Our commitment to pushing the boundaries of quality and innovation places us at the forefront of the video game development landscape.

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Game On hiring Animateur.trice de cinématiques / Cinematic Animator - (Remote contract) • Remote (Work from Home) | Himalayas