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Devoted StudiosDS

Gameplay Designer

Devoted Studios is a US-based production management company specializing in external game development, offering services like co-development, porting, and art production by connecting game studios with a global network of talent.

Devoted Studios

Employee count: 51-200

Canada only

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Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.

We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams. We are proud to be the development partner of choice for industry leaders such as:

  • Epic
  • Xbox
  • Meta
  • Obsidian Entertainment
  • Riot
  • Gearbox Software

We are looking for a Gameplay Designer specializing in combat systems, player abilities, and in-engine implementation to help shape responsive, satisfying, and scalable gameplay experiences across co-development projects. You will design, prototype, implement, and tune combat mechanics, ability kits, and encounter-driven gameplay directly in-engine, with a strong focus on feel, clarity, and player impact.

This is a hands-on role for a designer who is comfortable owning both the design intent and the in-engine execution, while contributing to ongoing gameplay improvements, live updates, and player-facing issue resolution.

Key Responsibilities:

  • Design, prototype, implement, and iterate on player combat mechanics, including attacks, dodges, counters, cooldowns, combos, timing windows, and other core gameplay interactions.
  • Design and tune player ability kits, skill systems, and progression hooks, defining their inputs, effects, interactions, upgrade paths, and gameplay roles.
  • Work directly in Unreal Engine 5 to build and iterate on gameplay systems, with strong hands-on use of Blueprints for implementation, prototyping, and tuning.
  • Collaborate closely with gameplay engineers to support implementation, extend features, and work with light scripting in C++ where needed.
  • Tune moment-to-moment combat feel, including responsiveness, readability, hit reactions, feedback timing, damage communication, and overall player satisfaction.
  • Design enemy archetypes, combat scenarios, and encounter structures that create readable threats and varied gameplay challenges.
  • Build and maintain design documentation, including combat specs, ability sheets, flow diagrams, stat tables, and tuning notes.
  • Support gameplay iteration across development and live updates, helping improve combat balance, ability performance, and player experience over time.
  • Help identify, triage, and resolve gameplay bugs, balance issues, exploits, and other player-impacting combat or ability problems.
  • Partner with design, engineering, animation, VFX, audio, QA, and production to ensure gameplay systems are polished, maintainable, and aligned with project goals.

Requirements

  • 3+ years of gameplay, combat, or systems design experience in a professional development environment.
  • Proficiency in Unreal Engine 5, with the ability to implement and iterate on gameplay content directly in-engine.
  • Strong working knowledge of Blueprints for prototyping, gameplay logic, ability scripting, and feature tuning.
  • Ability to work with light scripting in C++, especially in collaboration with engineers to support gameplay systems and implementation needs.
  • At least one shipped title where you were a primary contributor to combat, gameplay abilities, or core player mechanics.
  • Strong instincts for game feel, with the ability to identify and solve issues related to responsiveness, clarity, timing, and satisfaction.
  • Understanding of action gameplay fundamentals such as timing windows, hit reactions, priority, invulnerability states, input flow, and combat readability.
  • Experience designing ability systems with depth, synergy, and clear mastery curves.
  • Clear communication and documentation skills, with the ability to explain both the design and the reasoning behind tuning decisions.
  • Collaborative working style and comfort giving and receiving feedback across disciplines.

Nice to have:

  • Experience with Unreal Engine’s Gameplay Ability System (GAS).
  • Experience supporting live games, combat tuning, or post-launch gameplay updates.
  • Background in action-RPG, character-action, shooter, or encounter-heavy gameplay design.
  • Familiarity with enemy AI behaviors, encounter scripting, or animation state integration in Unreal.
  • Strong interest in analyzing and deconstructing combat feel across modern games.

Benefits

  • 26 days leave throughout the year (accrued with tenure and company downtime during holiday periods)
  • Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company as well as with our partners;
  • Convenient working conditions – remote work, the opportunity to build your own working day with flexible working hours
  • А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally.

This is a remote, full-time contracted position.

We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.

About the job

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Posted on

Job type

Contractor

Experience level

Experience

3 years minimum

Location requirements

Hiring timezones

Canada +/- 0 hours

About Devoted Studios

Learn more about Devoted Studios and their company culture.

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Devoted Studios is a production management company focused on external development within the video game industry. Our customers, ranging from AAA developers to indie studios, often face challenges in scaling their teams quickly, accessing specialized talent, or managing the complexities of distributed development. This is why Devoted Studios was founded: to simplify these external development processes and create equal opportunities for talented individuals worldwide to contribute to their dream game projects. We understand that building massive in-house teams in costly, competitive markets is becoming less feasible, yet the pressure to deliver ambitious games and live services remains high. Our approach is to provide agile solutions that allow studios to scale through co-development and freelancer partnerships efficiently.

We partner with a vast network of over 1,900 pre-vetted programmers, artists, and designers globally, offering services that span the entire development lifecycle. This includes full-cycle game development, co-development, porting to various platforms (like Switch, Xbox Series X|S, and PlayStation 5), art production (concepts, 3D, animation, mocap, lighting, tech art), and engineering solutions using engines like Unreal and Unity. Our clients benefit from our ability to assemble custom strike teams tailored to their specific project needs, budget, and time zones. We manage the production process with meticulous attention to detail, ensuring seamless collaboration and high-quality deliverables. Devoted Studios has been a proponent of remote collaboration long before it became mainstream, and we continuously invest in tools and practices that support decentralized game development, making every creative feel like an integral part of the team, regardless of their location. Our commitment is to sustainable game development, recognizing that it's the individual contributions of talent that create games built to last.

Employee benefits

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Remote work

Flexible remote work from anywhere in the world.

Flexible working hours

Opportunity to build your own working day with flexible working hours.

Professional growth opportunities

Advance your career with access to global projects and innovative challenges.

Paid vacation and personal days

Competitive salary in USD with paid vacation and personal days to support your well-being.

View Devoted Studios's employee benefits
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Devoted Studios

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