At Lufthansa Systems, I design Lido Flight 4D, flight-planning software for airlines. I test it with dispatchers in the rooms where they use it, then use what I learn to shorten repeated workflows and bring requested features into the roadmap.
At ngena, I was the only UX designer and built the UX practice from scratch, including research, a design system, and a handoff process. Earlier, I designed products and digital experiences at Polmuz and DrumStore; two finishes I designed for Polmuz are still in the catalogue.

