As a Freelance 3D Motion Designer, Modeler & Visual Artist, I take hard-surface product models from concept through final render and delivery in Blender. I create animated campaign sequences and optimise assets for web and social media.
I developed a real-time VR experience in Unity 6, integrating assets and optimising the scene within a game engine pipeline. I also audited legacy 3D asset libraries, retopologising meshes and rebaking and compressing textures to meet web performance budgets.
At Good Partners Cluster, I produced animated 3D marketing scenes and modelled an office interior for visualisation and stakeholder presentations. I later led digital project delivery as IT Team Lead & Project Coordinator, and I currently resolve customer support tickets at Transcom · Vinted.

