At Giant Pixel, I worked as a contract Lighting Artist on a full-CG show, delivering shot lighting setups and master lighting rigs. I collaborated with Technical Directors and compositing artists to meet production requirements and maintain visual consistency.
At DNEG, I worked as a Lighting TD on VFX projects, collaborating with FX and compositing teams. I used Shotgrid to track tasks, review feedback, and follow project progress.
At Craving Digital, I designed lighting setups for high-end car renders. Earlier, at Technicolor MR.X, I produced photorealistic lighting for complex VFX shots and used Shotgun to organize shots and track notes.
Across my work at Tavrohi Animation, Famulus Media & Entertainment, Imuons Web Solution, and Golden Robot Animations, I contributed lighting to CG, VFX, TV, and feature-film projects. At Golden Robot Animations, I led a lighting team for one complete episode, supervising shot quality and coordinating delivery.

