At Voodoo, I worked as a motion designer on Unity 3D, turning raw gameplay into game ads designed to engage viewers and trigger emotions.
At Game District, I worked as a Motion Designer and Lead Video Editor, contributing to video editing projects and producing game trailers and promotional content. I collaborated with developers and designers on cohesive visual storytelling.
At WooGlobe, I edited and produced user-generated content, reviewed and approved videos before delivery, and gave editors timestamp-based feedback to help resolve issues.
Earlier, I produced promotional videos for mobile games at SabaSoft and informative YouTube videos at Kyaas Studio. Across my video work, I’ve handled editing and quality checks for content including social media videos, documentaries, podcasts, and corporate videos.

