Pranshul Chandhok
@pranshulchandhok
Dynamic technology leader with 14+ years in 3D visualization and AI.
What I'm looking for
I am a dynamic technology leader with over 14 years of experience driving innovation in 3D visualization, XR, and AI. My career has been marked by a proven track record of building and scaling cutting-edge products from concept to market success. I excel in leading cross-functional teams and mentoring engineers, delivering groundbreaking solutions across gaming, proptech, and defense sectors.
Currently, I serve as the VP of Product and Technology at SquareYards, where I spearheaded the creation of Blocks, a revolutionary interior design platform that significantly impacts the commercial and residential real estate sectors. My role involves driving AI-powered product development and technical strategy, ensuring that we remain at the forefront of technological advancements.
Previously, I was a Senior Software Architect at HomeLane, where I architected the SpaceCraft Pro platform, enhancing usability and performance for over 500 designers. My passion for innovation is further demonstrated by my successful patent for the world's first remotely controlled humanoid robot, showcasing my commitment to pushing the boundaries of technology.
Experience
Work history, roles, and key accomplishments
VP Product and Technology
SquareYards Chandhok
May 2023 - Present (2 years 1 month)
Spearheaded the creation of Blocks, a revolutionary interior design platform from zero to one, impacting commercial and residential real estate sectors. Led cross-functional teams in developing cutting-edge XR experiences for PropVR Contact initiatives, delivering immersive visualization solutions.
Senior Software Architect
HomeLane
Nov 2021 - Present (3 years 7 months)
Architected SpaceCraft Pro platform serving 500+ designers with advanced features including PBR texture workflows and PixCraft rendering. Enhanced usability and FPS performance by integrating advanced algorithms and tools.
Co-Founder & CTO
GreyKernel
Aug 2015 - Present (9 years 10 months)
Developed 3D XR applications, games, and simulation platforms for Fortune 50 Web3.0 companies. Successfully obtained a patent in India for the World's First Remotely Controlled Humanoid Robot.
Senior Developer
Merkur Gaming India
Feb 2013 - Present (12 years 4 months)
Revamped the Unity3D gaming framework for enhanced rendering performance and streamlined workflows. Partnered with QA teams to boost framework capabilities and led the creation and successful launch of multiple games on Android and iOS platforms.
Control System Developer
Zen Technologies Limited
Nov 2011 - Present (13 years 7 months)
Developed game mechanics for titles including The Brutal Spy (3D stealth shooter), Wobble Bobble (casual 2D), and Alphaman (educational, children). Prototyped concepts from 3D Tetris to modern combat, demonstrating versatile expertise.
Education
Degrees, certifications, and relevant coursework
Thapar University
B.E, Mechanical Engineering
Studied Mechanical Engineering, gaining foundational knowledge in engineering principles and applications. Focused on core mechanical concepts relevant to various industries.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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