At PHYSIOKER, I created and scheduled social media content across multiple platforms. I also designed posts to support brand awareness and audience engagement.
I assisted with content planning and social media strategy during my internship.
For a university game development project, I created 3D models for characters and game assets. I also designed the user interface to improve player interaction and usability.
I developed character concepts and visual design for the game, and collaborated with classmates to develop and present the project. I’m studying Artistic Creation for Video Games and Digital Media at Universidad AMERIKE.

