At Quest Global, I create 3D assets for engineering and product communications, converting CAD and mechanical source data into presentation- and simulation-ready visuals. I also built reusable asset libraries and scene templates to standardize output and reduce rework.
Earlier, as a 3D Artist at Quest Global, I worked across modeling, lighting, texturing, animation, rendering, and post-production. At Sigma Precision Components Limited, I designed a magnetic filtration board that extended filter life and cut maintenance costs by 25%.

