khalid mergousse
@khalidmergousse
I am an artistic director and independent game developer blending art direction, 2D/3D animation, and game development.
What I'm looking for
I am an Artistic Director and independent game developer currently studying Game Design at ISART DIGITAL (International University of Rabat) and I hold a Bachelor's Degree in Fine Arts (2020).
I served as Artistic Director at Plusseven Media (Tangier) from 2022–2024, worked as a 2D/3D animator and 3D generalist, and was IT Systems Manager at Zephyr Mazagan from 2020–2022 while contributing as Video Game Space Animator at Institut Français - Tétouan (2018–2020).
I work across StoryBoard artist and Concept art, and with tools including Blender, 3ds Max, Cinema 4D, Zebrush, Marvelos Design, Unreal Engine, Unity 3D, Twin Motion, C++ and C#, plus Adobe Creative Suite and Figma.
I have participated in a Digital Artistic Residency at Plaine Images (2021), completed a VR Development internship at OcularVR (Dec 2019–Jan 2020), and I am driven to create immersive interactive experiences that bridge art and technology.
Experience
Work history, roles, and key accomplishments
Game Developer Generalist
Independent
Jan 2016 - Jan 2024 (8 years)
Delivered end-to-end game development and interactive experiences as an independent generalist, producing 2D/3D animation, gameplay systems and UI across multiple projects.
VR Development Intern
OcularVR
Dec 2019 - Jan 2020 (1 month)
Contributed to VR prototypes and development tasks during a short-term internship, supporting implementation and testing of immersive experiences.
Graphic Design Intern
Ram Media
Feb 2016 - Apr 2016 (2 months)
Supported graphic design tasks and produced visual assets for campaigns and branding during a supervised internship.
Education
Degrees, certifications, and relevant coursework
International University of Rabat
Game Design Certificate, Game Design
2024 -
Pursuing a Game Design certificate since 2024 focusing on game design principles and production.
National Institute of Fine Arts, Tétouan
Bachelor's Degree in Fine Arts, Fine Arts
Completed a Bachelor's Degree in Fine Arts (BAC+4) in July 2020 with emphasis on fine arts practice and visual arts theory.
Self-taught (Video Game Development)
Self-directed training, Video Game Development
2014 - 2020
Undertook self-directed video game development training from 2014 to 2020, developing skills in game design, engines, and animation.
OFPPT Centre Mixte, Agadir
Specialized Technician in Graphic Design, Graphic Design
Completed a Specialized Technician diploma in Graphic Design (BAC+2) in July 2016 covering practical graphic design and production skills.
Solaiman Rodani High School
Baccalaureate in Applied Arts, Applied Arts
Obtained a Baccalaureate in Applied Arts (BAC) in July 2014 with emphasis on applied visual arts.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Social media
Job categories
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