At Idig.net, I worked as a Supervisor and Team Lead while creating 2D and 3D art for game projects. I mentored newly hired artists and edited demo reels and video presentations for clients.
I created character designs and game environments using 3D Studio Max, Maya, and Z Brush. My work also included modeling, rigging, animation, sculpting, and texturing.
At Advanced Science and Technology Institute - DOST, I created e-learning graphics, illustrations, and animations for elementary and secondary school modules. I also edited animations using Adobe Premiere and After Effects.
Earlier, I worked across graphic design, illustration, multimedia, and web design roles, including at Rendition Digital, Meralco Foundation Incorporated, and E-commerce Percs. I studied Visual Communication at the University of the Philippines.

