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Hemaksh Gandhi

@hemakshgandhi

VFX Artist specializing in Unreal Engine and Houdini-driven simulations and cinematic effects.

India
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What I'm looking for

I seek hands-on VFX roles where I can create advanced simulations, collaborate with creative teams, learn new tools, and contribute to cinematic-quality productions.

I am a VFX artist with nearly four years of professional experience creating high-impact simulations—pyro, FLIP, RBD, particles—and cinematic effects for film, TV and games.

I have delivered shots for projects including HBO Max, DreamWorks, Nickelodeon and Telugu cinema, producing explosions, dust, water, ocean waves, smoke and large-scale environmental FX while building custom rigs and shaders.

I work across Houdini, Unreal Engine, Maya and Nuke, adapt quickly to studio tools and deadlines, take art-direction notes well, and focus on aesthetic timing, color and motion to meet production needs.

Experience

Work history, roles, and key accomplishments

WS

FX Artist

White Clap Studios

Mar 2025 - Apr 2025 (1 month)

Created flames, fires, ocean waves and water sims for the Telugu film Arjun: Son Of Vyjayanthi and produced explosions and large-scale wind-dust for 120 Bahadur; conducted R&D for lava simulations.

P

FX Artist

88 Pictures

Sep 2022 - Apr 2024 (1 year 7 months)

Delivered major FX shots (smoke, dust, explosions, water splashes, building destruction) for projects including Gremlins (HBO Max), The Bad Guys and Transformers: EarthSpark; built FX rigs and used custom studio tools to meet tight deadlines.

FC

VFX Artist

Freelance / Contract

May 2022 - Jul 2022 (2 months)

Created smoke, ocean, particle and RBD simulations and applied custom shaders and art direction to achieve film-consistent looks for short-term projects.

Education

Degrees, certifications, and relevant coursework

SU

Somaiya Vidyavihar University

Master of Science, Information Technology

2025 -

Master of Science in Information Technology (M.Sc IT) program at Somaiya Vidyavihar University from 2025 to 2027.

University of Mumbai logoUM

University of Mumbai

Bachelor of Science, Science

2016 - 2019

Bachelor of Science (B.Sc) completed at the University of Mumbai from 2016 to 2019 with a major in Mathematics and minors in Python and Java.

AA

Arena Animation Advanced Animation International Program (AAIP)

Advanced Animation International Program, Animation

2015 - 2018

Completed the Advanced Animation International Program at Arena Animation from 2015 to 2018, studying software such as Houdini, Nuke, and Maya and renderers like Mantra and Arnold.

Tech stack

Software and tools used professionally

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Hemaksh Gandhi - FX Artist - White Clap Studios | Himalayas