Hemaksh Gandhi
@hemakshgandhi
VFX Artist specializing in Unreal Engine and Houdini-driven simulations and cinematic effects.
What I'm looking for
I am a VFX artist with nearly four years of professional experience creating high-impact simulations—pyro, FLIP, RBD, particles—and cinematic effects for film, TV and games.
I have delivered shots for projects including HBO Max, DreamWorks, Nickelodeon and Telugu cinema, producing explosions, dust, water, ocean waves, smoke and large-scale environmental FX while building custom rigs and shaders.
I work across Houdini, Unreal Engine, Maya and Nuke, adapt quickly to studio tools and deadlines, take art-direction notes well, and focus on aesthetic timing, color and motion to meet production needs.
Experience
Work history, roles, and key accomplishments
FX Artist
White Clap Studios
Mar 2025 - Apr 2025 (1 month)
Created flames, fires, ocean waves and water sims for the Telugu film Arjun: Son Of Vyjayanthi and produced explosions and large-scale wind-dust for 120 Bahadur; conducted R&D for lava simulations.
FX Artist
88 Pictures
Sep 2022 - Apr 2024 (1 year 7 months)
Delivered major FX shots (smoke, dust, explosions, water splashes, building destruction) for projects including Gremlins (HBO Max), The Bad Guys and Transformers: EarthSpark; built FX rigs and used custom studio tools to meet tight deadlines.
VFX Artist
Freelance / Contract
May 2022 - Jul 2022 (2 months)
Created smoke, ocean, particle and RBD simulations and applied custom shaders and art direction to achieve film-consistent looks for short-term projects.
Performed FFTs, PETs and ad-hoc tests and reported bugs to polish the AAA title Skull & Bones; designed new test cases for subsequent testing phases.
Education
Degrees, certifications, and relevant coursework
Somaiya Vidyavihar University
Master of Science, Information Technology
2025 -
Master of Science in Information Technology (M.Sc IT) program at Somaiya Vidyavihar University from 2025 to 2027.
University of Mumbai
Bachelor of Science, Science
2016 - 2019
Bachelor of Science (B.Sc) completed at the University of Mumbai from 2016 to 2019 with a major in Mathematics and minors in Python and Java.
Arena Animation Advanced Animation International Program (AAIP)
Advanced Animation International Program, Animation
2015 - 2018
Completed the Advanced Animation International Program at Arena Animation from 2015 to 2018, studying software such as Houdini, Nuke, and Maya and renderers like Mantra and Arnold.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
youtu.be/Y6rs2loDseQJob categories
Interested in hiring Hemaksh?
You can contact Hemaksh and 90k+ other talented remote workers on Himalayas.
Message HemakshFind your dream job
Sign up now and join over 100,000 remote workers who receive personalized job alerts, curated job matches, and more for free!
