
George Matiashvili
@georgematiashvili
I design user-centered products and mentor the next generation of designers.
What I'm looking for
I'm building UI/UX design education as Co-Founder and Mentor at Novatori, where I develop current curriculum, guide students, and help them build strong portfolios through critiques and feedback.
I've led product and design work at Riseapps, MaxinAI, and Webiz, shaping research, user flows, prototypes, and polished interfaces for more than 40 global startups. My 13+ years across product design, computer graphics, games, motion design, and VFX help me connect creative vision with user needs and technical realities.
Experience
Work history, roles, and key accomplishments
- Actively participate in the growth and development of the academy, including exploring new courses and partnerships, and ensuring a positive learning experience for students.
- Develop and implement curriculum for UI/UX design courses, ensuring that content is up-to-date and relevant to industry standards
- Provide mentorship and guidance to students, helping them to improve their design skills
- Work closely with product management and engineering teams to align on product objectives, roadmaps, and specifications, ensuring a cohesive approach to product development.
- Develop and present wireframes, prototypes, user journey maps, and polished UI designs, balancing user requirements, business objectives, and technical feasibility.
- Lead user research initiatives and usability testing se
- Collaborate with product managers and engineering teams to define and prioritise product goals, roadmap, and requirements.
- Design and deliver wireframes, prototypes, user flows, and final UI designs that meet user needs, business goals, and technical constraints.
- Conduct user research and usability testing to inform design decisions and validate assumptions.
- Continuously gather and analyse
- Led the design team and defined the vision, strategy, and direction for design across more than 40 global startups
- Collaborated with cross-functional teams, including product managers, engineers, and stakeholders, to gather requirements, define user needs, and develop design solutions that met business goals
- Managed multiple design projects simultaneously, from concept to launch, and ensured
Computer Graphic Supervisor
Aussie Adrenaline
Apr 2014 - Oct 2019 (5 years 6 months)
- Led and managed a team of CG artists, providing guidance and feedback on their work and ensuring the successful completion of multiple game development projects
- Worked closely with game designers, producers, and developers to understand project requirements, define creative vision, and develop high-quality CG assets that met the game's technical and artistic standards
- Created and maintained
- Create high-quality 3D models, textures, and animations for use in video and CG productions, ensuring that they meet the project's artistic and technical requirements
- Conceptualise, design, and animate motion graphics for video productions, including logos, titles, transitions, and other visual elements
- Use 3D tracking software such as SynthEyes, PFTrack, or Boujou to track camera movement a
- Conceptualise, design, and animate motion graphics for broadcast productions, including titles, bumpers, lower thirds, and other visual elements.
- Collaborate with producers, creative directors, and other team members to develop concepts and storyboards that meet client briefs and project requirements.
- Manage and guide a team of motion designers, providing feedback on their work and helping t
- Conceptualize, design, and animate motion graphics for advertising productions, including commercials, social media content, and other visual elements.
- Use industry-standard software such as Adobe After Effects, Cinema 4D, and Maya to create high-quality motion graphics and visual effects.
- Integrate 3D elements such as CG characters, props, or environments into live-action plates.
- Match th
Web Designer
Georgian Futsal Association
Jan 2013 - Jan 2013 (0 months)
- Design and develop engaging and user-friendly websites that meet client briefs and project requirements.
- Used software such as Adobe Photoshop to create high-quality web designs.
Computer Graphic Generalist
Iberia Stars Production
Jan 2013 - Jan 2013 (0 months)
- Create high-quality computer-generated (CG) visuals for advertising productions, including commercials, print campaigns, and other visual elements.
- Integrate CG elements such as characters, props, or environments into live-action plates.
- Work with clients to understand their needs and preferences, and communicate design decisions and progress updates.
Computer Graphic Generalist
Aka Game Studio
Jan 2012 - Jan 2013 (1 year)
- Create high-quality computer-generated (CG) visuals for advertising productions, including commercials, print campaigns, and other visual elements.
- Integrate CG elements such as characters, props, or environments into live-action plates.
- Work with clients to understand their needs and preferences, and communicate design decisions and progress updates.
Education
Degrees, certifications, and relevant coursework
133 Public School
Highschool
2004 - 2016
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Social media
Job categories
Skills
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