At JoyFlux, I create motion graphics, cinematics, intros, and promotional trailers for gaming user acquisition and marketing campaigns. I integrate 2D and 3D assets and adapt animations to creative briefs while collaborating asynchronously across time zones.
At Yeltic, I produced motion graphics and interactive audiovisual content for immersive educational and corporate training solutions. I collaborated with multidisciplinary teams across agile sprints and oversaw asset pipelines and parallel project deliveries.
At Broxel, I directed post-production, motion graphics, video editing, and 2D/3D animation pipelines for commercial campaigns and digital product marketing. I managed audiovisual deliverables while ensuring visual consistency and brand standards.
Earlier, I created 3D assets and animated educational content for augmented reality applications at Ediciones Anglo, and delivered animation and commercial video editing for Audi Mexico, Volkswagen, and SEAT at Buss Films. My work spans modeling, texturing, animation, compositing, and post-production, using tools including Blender and After Effects.

