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Enrique PelaezEP
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Enrique Pelaez

@enriquepelaez

Senior Unity game developer specializing in multiplayer systems, VR, and gameplay programming.

Thailand
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What I'm looking for

I seek roles focused on multiplayer and VR game development where I can solve complex networking problems, lead teams, and modernize legacy systems.

I am a Senior Game Developer with over 19 years of experience building multiplayer games, VR experiences, and PC/indie titles using Unity and C#. I focus on gameplay logic, server-authoritative multiplayer architectures, and problem solving across platforms.

Throughout my career I migrated and implemented multiplayer systems (from peer-to-peer to server-authoritative), built Linux game servers and WebGL clients, and ported multiplayer code between networking stacks like Photon, Fusion and Fishnet. I have led teams, reviewed code, estimated work, and coordinated ports from legacy technologies to modern engines.

I thrive on challenging technical problems and continuous learning, delivering reliable multiplayer functionality and polished gameplay for kids, casual players and VR users while mentoring teams and ensuring scalable, maintainable architectures.

Experience

Work history, roles, and key accomplishments

IN

Senior Game Developer

Invincikids

Mar 2023 - Sep 2025 (2 years 6 months)

Developed VR and mobile mini-games for pediatric recovery, focusing on gameplay systems and reliability for young users. Delivered child-friendly interactions and maintained performance across target devices.

TS

Senior Game Developer

Trudan Studios

May 2024 - May 2025 (1 year)

Built a server-authoritative multiplayer game with Linux server and WebGL client using Unity and Fishnet, implementing authoritative networking and server-side logic. Ensured cross-platform synchronization and scalability.

NG

Senior Game Developer

November Games

Feb 2022 - Jan 2023 (11 months)

Migrated multiplayer topology from peer-to-peer (Photon) to server-authoritative (Fusion) and implemented new multiplayer features to improve reliability and anti-cheat resilience. Maintained networked feature integration across the project.

GT

Lead Game Developer

Game Taco

Jul 2021 - Dec 2021 (5 months)

Led game development efforts continuing responsibilities from prior role, coordinating production, feature delivery, and cross-team collaboration to ship mobile and web titles. Managed technical direction under new management.

GG

Senior Game Developer

GSN Games

Oct 2017 - Jul 2021 (3 years 9 months)

Contributed to World Winner Unity app and maintained Unity/web games; promoted to lead developer to coordinate new game creation and Flash-to-HTML5 ports, improving release cadence and code quality.

BG

Game Developer

Blayze Games

Oct 2017 - Oct 2019 (2 years)

Maintained multiplayer titles, resolved bugs, and added content such as maps, game modes, and UI improvements; worked with Photon peer-to-peer networking to enhance player experience.

JG

Project Lead Developer

Joju Games

Sep 2008 - Sep 2017 (9 years)

Led development across multiple projects using Flash, Phaser, Cocos2d, Haxe, OpenFL and Unity, overseeing technical direction and delivering diverse web and mobile games over nine years.

RS

Game Developer

Rafaela SISMOGAMES

Feb 2007 - Jul 2008 (1 year 5 months)

Developed Flash web education games, implementing gameplay, UI, and educational interactions for online distribution.

Education

Degrees, certifications, and relevant coursework

UE

Universidad Católica de Santiago del Estero

Engineer's degree, Computer Science

2003 - 2008

Completed an Engineer's degree in Computer Science focusing on software and game development technologies.

Tech stack

Software and tools used professionally

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Enrique Pelaez - Senior Game Developer - Invincikids | Himalayas