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Andranik Serobyan

@andranikserobyan

3D Animator creating character animations for games, cinematics, and commercials with Maya and Unreal Engine 5.

Armenia
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As a Freelance 3D Animator, I create character animation for games, cinematics, and promotional content. I develop body mechanics for locomotion, jumps, falls, and environmental interactions, and refine animations based on client feedback.

At Towards Mars, I produced character animations for PC, mobile, and advertising projects, using Autodesk Maya for keyframe animation and motion capture integration. At Skyline Animation Studio, I led and mentored animators and supervised character animation, body mechanics, facial animation, and cinematic storytelling.

Experience

Work history, roles, and key accomplishments

PA

Broadcast Service Specialist

Public TV of Armenia

Jan 2010 - Jan 2023 (13 years)

Oversaw smooth operation of broadcast systems, ensuring equipment and software function properly for live and pre-recorded transmissions. Provided technical assistance and maintained audio/video quality.

SS

Layout Supervisor

Skyline Animation Studio

Jan 2020 - Jan 2021 (1 year)

Designed layout plans, animatics, and camera blocking to define composition and timing. Directed a small team, providing feedback and mentorship.

Education

Degrees, certifications, and relevant coursework

YC

Yerevan State Institute of Theatre & Cinematography

Director, Directing

2009 - 2014

Pursued a degree in Directing from 2009 to 2014.

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