We are looking for a DevOps & Build Engineer to join a highly motivated team. The successful candidate will be responsible for designing, developing, and maintaining the development infrastructure of our projects and the automated build and release pipeline of the games throughout their whole life cycle.
Requirements
- Proficiency in C++, C#, and Python.
- Strong scripting skills in Windows/Linux environments (Batch, PowerShell, Bash) and environment variable management.
- Solid understanding of Client/Server architecture.
- Strong administration skills for both Windows and Linux.
- Experience with remote control tools (RDP, Chrome Remote Desktop) and CLI remote management (SSH).
- Deep understanding of Unreal Engine file structure, Unreal Build Tool and Unreal Engine project configuration.
- Knowledge of build configurations (Development, Test, Shipping) and their impact on game behavior, save game paths, and debug symbol generation.
- Solid knowledge of web portals, SDKs, package, patch and submit tools for all major platforms.
- Ability to read and interpret debug symbol outputs for various platforms.
- Fluency in written and spoken English.
