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Pole To Win InternationalPI

Rendering Engineer (Contract)

PTW (now rebranded as Side) is a global games services company offering art production, game development, QA, player support, localization, audio production, and more, with over 40 studios in 16 countries.

Pole To Win International

Employee count: 5000+

United States only

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We’re seeking a Rendering Engineer with deep expertise in Unreal Engine to help advance the next generation of real-time graphics.

Responsibilities

  • Design, implement, and optimize rendering systems within Unreal Engine to achieve exceptional visual quality and performance across PC and console platforms including Nintendo Switch.
  • Develop and refine materials, shaders, and lighting systems, ensuring scalability and artistic flexibility.
  • Profile and optimize GPU and CPU performance, focusing on render pipeline efficiency and memory usage.
  • Collaborate with artists, technical artists, and designers to translate creative vision into performant, production-ready visuals.
  • Contribute to engine-level improvements, debugging rendering issues, and supporting build stability for large-scale environments and cinematic gameplay.

Requirements

  • 5+ years of professional experience as a Rendering Engineer or equivalent graphics programming role in AAA or high-end production.
  • Advanced proficiency with Unreal Engine 5 (rendering pipeline, material system, Niagara, Nanite, Lumen, etc.).
  • Strong knowledge of HLSL/GLSL shader programming and GPU architectures.
  • Proven experience profiling and optimizing complex rendering systems.
  • Solid C++ development skills and familiarity with modern graphics APIs (DirectX 12, Vulkan, or Metal).
  • Ability to work cross-discipline and communicate effectively with both engineers and artists.

    BONUS:
  • Familiarity with Ray Tracing, post-processing effects, and dynamic lighting workflows.
  • Experience with Cinematic or Fighting Games pipelines.
  • Knowledge of tools automation or shader graph extensions.

Benefits

This is a contract position expected to last into 2027 and benefits are not included

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit .

About the job

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Job type

Contractor

Experience level

Entry-level

Location requirements

Hiring timezones

United States +/- 0 hours

About Pole To Win International

Learn more about Pole To Win International and their company culture.

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At PTW, we are a global collective of enthusiastic, diligent, and ambitious gamers, united by the singular goal of perfecting every gamer's experience. Our dedication lies in supporting your players, as they are an integral part of our own community. For nearly three decades, we have tirelessly served players, clients, and the games industry, delivering industry-leading services across the globe. We firmly believe that exceptional work is the product of teams who are passionate about what they do. This conviction drives our 'all-minds-on-deck' strategy for every solution, harnessing the collective strength, creativity, and passion of our worldwide workforce. Our core values guide our every action: we question everything, encouraging lateral thinking, creative problem-solving, and innovation to challenge the status quo. We embrace fearlessness, taking calculated risks and learning from every experience, knowing our inherent value. Crucially, we believe we are stronger together, fostering a culture of mutual support, empowerment, and growth, underpinned by honest, transparent, and respectful communication. And once a brilliant idea is conceived, we are relentless in our pursuit to 'get it done,' executing with speed and precision.

Our journey began in 1994, and since then, PTW has evolved into a significant force within the gaming industry, now operating as Side following a recent rebrand that unified its subsidiaries including 1518 Studios, SIDE (audio services), and Ghostpunch Games. This strategic move consolidates our diverse service offerings—game development, art and audio production, QA, localization, player support, community management, and datasets—under a single, powerful banner. This rebranding signifies our unwavering commitment to providing innovative, customized solutions that propel our partners' success worldwide. It represents the culmination of years of organic and inorganic growth, meticulous strategic planning, and the profound realization that our collective strength, in both brand and values, is our greatest asset. With over 40 studios in 16 countries and a team exceeding 8,500 employees, our global presence and 'follow the sun' model ensure we can deliver localized solutions on an international scale, meeting the dynamic needs of our clients wherever they are. Our culture is deeply people-focused, fostering strong relationships built on mutual respect and shared knowledge, making PTW (now Side) a place where individuals are eager to contribute and grow.

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Pole To Win International hiring Rendering Engineer (Contract) • Remote (Work from Home) | Himalayas