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Liquid DevelopmentLD

3D Production Artist

Liquid Development is a video game art and asset production company based in Portland, Oregon, known for its high-quality outsourced services.

Liquid Development

Employee count: 51-200

Salary: 336k-384k MXN

Mexico only

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Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

https://www.artstation.com/liquiddevelopment

Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

We are currently taking applicants for a mid-level 3D Production Artists who is passionate about creating high quality game-ready assets focused on environments and/or props outside and inside of game engine. You will work alongside a team of experienced artists on some of today’s top titles. In this role, you will collaborate with many teams, such as Hard Surface, Environment, World Building, etc. to ensure high quality and consolidate the visual direction with the design intentions.

Some of the cool stuff you'll be doing:

  • Create unique assets focused on environments and/or props outside and inside of game engine.
  • Learning proprietary pipelines and tools that is built into the scope.
  • Collaborate with a team of experienced artists working on some of today's top titles.
  • Strong attention to detail and sense of design

Requirements

  • A strong portfolio/demo reel with recent work showcasing a range of stylistically different pieces (realistic, exaggerated, etc) as a 3D artist for video games (**must submit to be considered**)
  • 2+ years of professional experience working as a 3D Artist in the video game industry
  • Proficiency with Maya, 3DS Max, Marmoset Toolbag, Adobe Substance (Painter and Design) and Zbrush.
  • Must have some experience working in a team environment on a game project.
  • Technical proficiency in game art workflows such as topology, UVs, and optimized meshes.
  • Familiarity with AAA game production pipelines.
  • English proficiency: B2 or higher required

All applicants are required to submit their CVs in English as part of the application process.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in MX only include:
    • Comprehensive statutory benefits: social security, 12 days of annual leave, 30 days' Christmas bonus, and a 25% vacation premium.
    • After 3 months:
      • Major and minor medical insurance
      • Savings fund
      • Grocery vouchers ($1244.88 MXN)
  • Salary RANGE $28,000-$32,000 MXN (gross) per month

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

Role Information: EN

Studio: Liquid Development

Location: Americas, Mexico, Mexico City

Area of Work: Art Services
Service: Create
Employment Type: Full Time

Working Pattern: Remote

About the job

Apply before

Posted on

Job type

Full Time

Experience level

Salary

Salary: 336k-384k MXN

Experience

2 years minimum

Location requirements

Hiring timezones

Mexico +/- 0 hours

About Liquid Development

Learn more about Liquid Development and their company culture.

View company profile

Liquid Development is an industry leader in video game integrated development and art asset production. Based in Portland, Oregon, Liquid Development provides some of the highest quality outsourced art on the market, with credits on more than one hundred game titles. Our artists and managers are top talent, because we operate on the cutting edge of modern game production. When top-tier developers need true creative partners they know where to turn. With more than twenty years in the business, our credits include some of the most popular games in the world, including the Halo franchise, Mass Effect, and Borderlands, to name a few.

Liquid Development boasts highly detailed, capable, and well-integrated services. We specialize in producing results for incredible gaming content! Our services range from 2D to 3D, from concept to design, and every detail in between. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. This experience comes as a refreshing change to most publishers.

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Liquid Development

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