At MPL (Mobile Premier League), I built an AI-powered creative pipeline using Kling AI, Higgsfield AI, Seedance, and Google Veo 3, cutting production time by 50%. I also produced UGC and CTV ad creatives for paid campaigns across the US and Brazil app stores.
At Fanclash, I produced motion graphics and visual assets for esports tournaments, including match promos, player statistics, and live results graphics. Earlier, at Universal Selective, I designed brand-aligned visual content for print and digital campaigns.

