At Totalplay, I support and evolve the official app used by millions of customers to pay for service, watch live and on-demand TV, and manage their accounts. I diagnose and resolve production issues in payments, streaming, and account management.
At Vinneren, I led a ground-up rebuild of a production app with over 100,000 users, using modular Flutter architecture. I implemented Codemagic CI/CD, reducing build and release time from about four hours to about 30 minutes.
At GlobalSoft, I stabilized a critical app and developed Flutter enterprise apps with offline-first workflows for limited-connectivity environments. Earlier, at BlueLabs, I developed native iOS apps with Swift and SwiftUI, from UI through App Store publication.

