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Gabriel WillemsGW
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Gabriel Willems

@gabrielwillems

Software Engineer at ING building equity derivatives software integrated with 20+ market-data and trading systems.

Belgium
Message

At ING, I develop and maintain the Java 17 and Spring Boot equity derivatives sales-trader platform, integrating more than 20 market-data and trading systems.

I deliver enhancements across platform components and improve observability and performance through monitoring, persistence optimization, and production issue resolution.

At Cliniques universitaires Saint-Luc, I contributed to REASmash, developing Unity (C#) analytics modules for real-time VR eye-tracking and extending a Python analysis pipeline to support research.

During my master's studies at École polytechnique de Louvain - Louvain School of engineering, I designed and integrated a VR eye-tracking system for cognitive assessment. I’ve also tutored undergraduate programming and mechanics classes and mentored students through the Access2University program.

Experience

Work history, roles, and key accomplishments

PG
Current

Software Engineer

Projective Talent | Part of Projective Group

Mar 2026 - Present (7 months)

About Projective Talent:
As part of Projective Group, Projective Talent connects ambitious professionals with leading financial services companies, opening doors to career-defining opportunities. Whether through traineeships that transition into long-term roles with our clients, or missions that offer flexible
assignments, we ensure the right fit for both candidates and businesses.

With access t

IB
Current

Software Engineer

ING Belgium

Mar 2026 - Present (7 months)

• Develop and maintain functionality for ING’s Java 17/Spring Boot  equity derivatives sales-trader platform, integrating 20+ market-data and trading systems.
• Deliver enhancements across multiple platform components within a 130+ module enterprise application. Improved platform observability and performance through monitoring enhancements, persistence optimization and production issue resolutio

CS

Software Developper

Cliniques universitaires Saint-Luc

Jul 2025 - Aug 2025 (1 month)

• Contributed to a research-based VR eye-tracking project in the field of neuropsychology (REASmash).
• Developed custom VR analytics modules in Unity (C#) to extract and visualize real-time eye-tracking data, building on work conducted during a master’s thesis.
• Extended a Python pipeline for VR-based eye-tracking analysis, enhancing cognitive study capabilities.
• Generated spatial and tempo

CE

Tutoring university classes for bachelor students

École polytechnique de Louvain - Louvain School of engineering

Sep 2022 - Dec 2024 (2 years 3 months)

• Facilitated weekly tutoring sessions for over 50 undergraduate students in programming and mechanics.
• Enhanced student comprehension of complex concepts, leading to improved exam performance.
• Contributed to a supportive learning environment at École Polytechnique de Louvain, fostering academic success.

UL

Student Mentor for the Access2University program (Buddy Program)

Université catholique de Louvain

Feb 2021 - Jun 2023 (2 years 4 months)

• Mentored over 30 refugee students, enhancing their integration into university life.
• Provided academic support and organized community-building events to foster engagement.
• Contributed to students' successful academic transitions, promoting long-term university involvement.
• Developed strong interpersonal and leadership skills while working with diverse groups.

CA

Student Participant at Circle U project

Circle U. (European University Alliance)

Sep 2022 - Dec 2022 (3 months)

• Collaborated with partner universities across Europe to enhance the first-year student experience.
• Designed and implemented initiatives supporting academic, social, and cultural transitions for new students.
• Fostered student engagement and inclusion in a cross-cultural, multilingual environment.

Education

Degrees, certifications, and relevant coursework

CE

École polytechnique de Louvain - Louvain School of engineering

Master's degree, Computer Science and Engineering

2022 - 2025

• Majoring in software engineering and programming systems
• Master's thesis conducted remotely in collaboration with Saint- Luc University Hospital
• Designed and integrated eye-tracking for VR cognitive assessment (REASmash); facilitated data collection and analysis for clinical study

UC

Universitat Politècnica de Catalunya

Erasmus, Innovation and Research in Informatics

2023 - 2024

Specialization in Computer Graphics and Virtual Reality

CE

École polytechnique de Louvain - Louvain School of engineering

Bachelor's degree, Engineering with a specialization in Computer Science and Mechanics

2019 - 2022

Tech stack

Software and tools used professionally

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