On the “Blood Oath” 3D animated short film at Tecnologico de Monterrey, I led the 3D modeling team and sculpted fantasy creatures, including the hero dragon, and main characters. I also produced environment elements and hero props, applying topology standards and PBR texturing.
For the Bely y Beto commercial IP collaboration, I developed the main 3D characters from 2D turnarounds and prepared them for rigging and animation with deformation-friendly retopology and optimized UV maps. I currently deliver custom character models, assets, and PBR texturing through my freelance 3D art studio.

