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Abhilash Narayana

@abhilashnarayana

I create cinematic, immersive, and interactive sound experiences for long-form stories, games, and digital media.

India
Message

What I'm looking for

I'm looking to create atmospheric, technically polished sound experiences for games and digital media, with opportunities to grow in interactive and adaptive audio implementation.

At Pocket FM, I create cinematic, dialogue-driven audio for immersive long-form shows including The Primal Hunter, Path of Ascension, and Accidental Champion. I design SFX and soundscapes, manage assets, and mix dialogue, music, and SFX for Dolby Atmos and binaural delivery.

I've built my audio career across Ubisoft India, Gray Spark Audio, and freelance projects, spanning AAA game audio QA, Foley recording, film sound design, dubbing, dialogue editing, and AI audio training. I'm expanding my work in adaptive game audio with FMOD Studio, Wwise, Unity, and Unreal Engine.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

GA

Gray Spark Audio Academy

Diploma in Audio Engineering, Audio Engineering

2024 - 2025

Diploma in Audio Engineering from Gray Spark Audio Academy, completed in 2025.

Tech stack

Software and tools used professionally

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