# Hire the best remote Texture Compression (KTX2 Basis) employees

Discover 7 remote Texture Compression (KTX2 Basis) workers who are looking for their next full-time, part-time or freelance opportunity on Himalayas.

Source: https://himalayas.app/talent/texture-compression-%28ktx2-basis%29

## 7 remote workers

| Person | Role | Location | Salary expectations | Intro |
| --- | --- | --- | --- | --- |
| [Lidia Likaya](https://himalayas.app/@lidialikaya) | 3D Designer Technical Artist | Indonesia | 60k+ USD | 3D Designer and Technical Artist at Stealth, creating optimized photorealistic Unity environments for Meta Quest VR. |
| [Sudeepto Bose](https://himalayas.app/@sudeeptobose) | Creative Developer | Bangladesh | 30k+ USD | Creative developer at Abul Khair Group who cut a 3D game’s animation payload by 95% for low-end mobile devices. |
| [Jacob Hamel](https://himalayas.app/@jacobhamel) | Front End Developer | United States |  | Senior WebGL and real-time graphics engineer driving high-performance 3D platforms. |
| [Никита Мигаль](https://himalayas.app/@0008523) | Unity Developer | Ukraine | 30k+ USD | Unity Developer at SilverHorse who built Campfire Survival’s core gameplay systems and procedural levels. |
| [Ridam Batra](https://himalayas.app/@ridambatra) | Computer Scientist | India | 8028k+ INR | Senior Computer Scientist at Adobe Photoshop; architected Dynamic Layers’ AI-generated editing workflow, shipped in Photoshop Beta. |
| [Aditya Singh](https://himalayas.app/@adityasingh64) | HTML5 Game Developer | India | 140k+ INR | HTML5 Game Developer at nitro-byte, building sub-2MB playable ads and browser games for mobile user acquisition. |
| [Ram Shukla](https://himalayas.app/@ramshukla1) | Three.Js Developer | India |  | I build high-performance 3D web experiences with Three.js and WebGL. |

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To contact someone, message them from their profile with a Himalayas employer account: [Hire on Himalayas](https://himalayas.app/hire).
