# Hire the best remote GLTFLoader employees

Discover 39 remote GLTFLoader workers who are looking for their next full-time, part-time or freelance opportunity on Himalayas.

Source: https://himalayas.app/talent/gltfloader

## 39 remote workers

| Person | Role | Location | Salary expectations | Intro |
| --- | --- | --- | --- | --- |
| [Konstantin Shiliaev](https://himalayas.app/@konstantinshiliaev) | Graphics Programmer | Romania | 80k-250k USD | I build GPU-accelerated video plugins and node-based effects platforms for creative tools. |
| [nicolas bourbaki](https://himalayas.app/@nicolasbourbaki) | Graphics Programmer | Canada |  | I am a junior graphics programmer specializing in real-time rendering, Vulkan, and GPU optimization. |
| [Charles Grassi](https://himalayas.app/@charlesgrassi) | Graphics Programmer | Cyprus | 80k+ EUR | Graphics programmer and technical artist at EventsArena, building a WebGPU visuals engine with 300+ nodes and an AI shader copilot. |
| [Forge User](https://himalayas.app/@forgeuser) | Full Stack Developer | Kenya | 30k+ USD | Full-Stack Developer building commercial software and Blender addons, including a tire-rim alignment tool. |
| [Nicolas Boskovic](https://himalayas.app/@nicolasboskovic) | Software Developer | Argentina | 50k+ USD | Software developer at PixelFief building Unity gameplay systems and a .NET/gRPC backend, with contract work spanning games, payments, and LLMs. |
| [Inokentiy Kigaev](https://himalayas.app/@inokentiykigaev) | Generative AI Artist | Russian Federation | 10k+ GBP | AI Designer at Dreamlaser creating generative video for large-scale shows, including OFFF Barcelona 2026. |
| [Mohit Patel](https://himalayas.app/@mohitpatel3) | Software Developer | India |  | I build interactive 3D web experiences with Three.js, WebGPU, and React. |
| [Gabriel Minosso](https://himalayas.app/@gabrielminosso) | Game Developer | Brazil | 25k-30k USD | Versatile dev with projects in prototyping, tools, design, 3D, and mobile. Creator of DKG. |
| [Max Guterres](https://himalayas.app/@maxguterres) | Game Developer | Brazil | 20k+ BRL | Unity game developer at Turtle Juice, adding gameplay and editor tools to Mechborn. |
| [Djobbi Med Aziz](https://himalayas.app/@djobbimedaziz) | Real Time VFX Artist | Tunisia | 32k+ EUR | Real-Time VFX Artist at Lanterns Studios who created gameplay effects for a hack-and-slash title and optimized VFX for VR and AR. |
| [Norbert Nopper](https://himalayas.app/@norbertnopper) | Graphics Software Engineer | Germany | 120k+ EUR | Principal Engineer at Huawei advancing agentic development and GPU technology, with contributions to glTF and Vulkan standards. |
| [Osman Yiğit Başer](https://himalayas.app/@osmanyiitbaer) | Product Designer | Turkey | 20k+ EUR | Product designer for Türkiye Diyanet Vakfı’s story player, delivering factory-ready CAD and DFM documentation. |
| [Jayden Adeyeye](https://himalayas.app/@jaydenadeyeye) | 3D Artist | United States |  | Versatile 3D artist passionate about creating polished stylized visuals and bringing creative concepts to life through modeling, texturing, animation. |
| [Tyler Ponegalek](https://himalayas.app/@tylerponegalek) | 3D Artist | United States | 60k+ USD | I create modeled, textured, and rendered 3D assets from concept to final. |
| [Raphael Gonçalves](https://himalayas.app/@raphaelgonalves) | Game Developer | Brazil |  | Experienced game developer specializing in Unreal Engine and C++ programming. |
| [pawel Skorupka](https://himalayas.app/@pawelskorupka) | Game Developer | Poland | 100k+ USD | I build and optimize C++ game systems for AAA console, PC, and mobile titles. |
| [Daniel Fortes](https://himalayas.app/@danielfortes) | iOS Developer | Brazil | 90k+ BRL | Mobile engineer building creative tools, including ImageFlow, a 150K-line macOS editor with 200+ processing nodes. |
| [Ram Shukla](https://himalayas.app/@ramshukla1) | Three.Js Developer | India |  | I build high-performance 3D web experiences with Three.js and WebGL. |
| [Alejandro Albarracin](https://himalayas.app/@alejandroalbarracin) | 3D Artist | Colombia |  | I build high-fidelity characters and optimized 3D assets for games, VFX, and television. |
| [Garrett Miller](https://himalayas.app/@garrettmiller) | Unity Developer | United States | 80k+ USD | Unity developer at Gray Wolf Interactive who released two original games through Steam Early Access. |

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To contact someone, message them from their profile with a Himalayas employer account: [Hire on Himalayas](https://himalayas.app/hire).
