# Take-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc. is a leading global developer, publisher, and marketer of interactive entertainment, known for blockbuster franchises like Grand Theft Auto and NBA 2K. The company operates through its renowned labels Rockstar Games, 2K, and Zynga, delivering titles across console, PC, and mobile platforms.

Source: https://himalayas.app/companies/take-two-interactive-software-inc

## Company facts

| Fact | Value |
| --- | --- |
| Founded | 1993 |
| CEO | Strauss Zelnick |
| Employees | 5000+ |
| Markets | Video Games, Interactive Entertainment, Console Gaming, PC Gaming, Game Publishing, Digital Distribution, Cloud Gaming, Game Development, Mobile Games, and eSports |
| Employee locations | United States |
| Remote work | Remote-friendly company |
| Four-day work week | No |
| Website | [take2games.com](https://take2games.com?utm_source=himalayas.app&utm_medium=himalayas.app&utm_campaign=himalayas.app&ref=himalayas.app&source=himalayas.app) |

## On Himalayas

| Page | Count |
| --- | --- |
| Tech stack | [34 technologies](https://himalayas.app/companies/take-two-interactive-software-inc/tech-stack) |

## About Take-Two Interactive Software, Inc.

```text
Take-Two Interactive Software, Inc. is a major American video game holding company founded in 1993 by Ryan Brant and headquartered in New York City. The company has established itself as a leading developer, publisher, and marketer of interactive entertainment for consumers across the globe. Take-Two operates through several wholly-owned publishing labels, most notably Rockstar Games, 2K, and Zynga (formerly T2 Mobile Games and Social Point). It also previously operated the Private Division label, which focused on publishing titles from independent developers, before selling it in 2024. The company's diverse portfolio includes some of the most critically acclaimed and commercially successful franchises in the video game industry, such as Grand Theft Auto, Red Dead Redemption, NBA 2K, BioShock, Borderlands, Civilization, and WWE 2K.

Take-Two's products are designed for a wide array of platforms, including console gaming systems like Sony PlayStation and Microsoft Xbox, Nintendo Switch, personal computers, and mobile devices such as smartphones and tablets. The company delivers its interactive entertainment experiences through various channels, including physical retail, digital downloads, online platforms, and cloud streaming services. Over the years, Take-Two has demonstrated significant growth through strategic acquisitions of development studios and intellectual properties. Key acquisitions include BMG Interactive (which formed the basis of Rockstar Games), Firaxis Games, Irrational Games, Socialpoint, Playdots, Nordeus, and Zynga, significantly expanding its presence in the mobile gaming market. The company also holds a 50% stake in the professional esports organization, NBA 2K League. As of early 2025, Take-Two Interactive is recognized as one of the largest publicly traded game companies globally. The company's common stock is publicly traded on the NASDAQ under the ticker symbol TTWO.
```

## Tech stack

- Snowflake
- Tableau
- Kubernetes
- MySQL
- PostgreSQL
- MongoDB
- Microsoft SQL Server
- SQLite
- Google Docs
- Spring
- Next.js
- Google Analytics
- Slack
- Jira
- jQuery
- JavaScript
- Python
- Java
- Ruby
- C
- Objective-C
- Confluence
- Basecamp
- GraphQL
- Drupal
- Ansible
- monday.com
- TypeScript
- Docker
- Zoom
- Canva
- SQL
- ServiceNow
- ADP

## Take-Two Interactive Software, Inc. online

- [LinkedIn](https://linkedin.com/company/take-two-interactive-software-inc-)
- [Twitter](https://twitter.com/take2games)
- [Instagram](https://instagram.com/take2games)
