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Fishing PlanetFP

Senior Unity Developer

Fishing Planet is an independent game studio that developed a highly realistic free-to-play multiplayer fishing simulator game available on eight platforms, serving a global community of over 35 million players.

Fishing Planet

Employee count: 51-200

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Fishing Planet is an independent game studio made up of talented and dedicated people who created a successful free-to-play game from scratch. Today, Fishing Planet is available on eight platforms — Steam, Epic Games, Microsoft Store, PlayStation, Xbox, Nintendo Switch, and mobile (iOS and Android). Our global community now includes over 35 million players and continues to grow every day.

We are committed to continuous improvement, providing our team with the resources, tools, and environment they need to build stable, rewarding, and long-term careers while creating ambitious games that players want to return to again and again.

Building a successful free-to-play simulator is about much more than creating a game. It involves developing and maintaining a complex ecosystem of gameplay mechanics, physics, backend infrastructure, and internal tools. At Fishing Planet, you'll have the opportunity to take on diverse challenges, learn from experienced colleagues, and contribute directly to a product played by millions of people around the world.

We are currently looking for a Unity Developer to join our team and help shape the future of Fishing Planet across multiple platforms.

Your impact:

Development of gameplay logic for complex F2P game:

  • Developing core gameplay mechanics,

  • Supporting and extending already implemented game features,

  • Developers toolkit improvements and implementation,

  • Performance optimization.

You will bring:

  • 5+ years of programming experience,

  • 3+ years of game development in Unity, solid understanding of Unity engine,

  • Senior skills in .NET Framework and C#,

  • Understanding of multithreading and synchronisation patterns,

  • Knowledge and understanding of design patterns and OOA&D,

  • Basic understanding of shader programing,

  • Fundamental mathematics and physics background as well as experience with game physics engines will be a great plus.

Will be a plus:

  • ECS experience,

  • HDRP experience,

  • Unity DOTS experience,

  • Unity Burst Compiler utilization experience.

Why Join Us?

  • Collaborate with a passionate, talented, and global team that has already delivered a game played by 35M+ people.
  • Work on a multi-platform, multiplayer experience with ambitious scope and long-term potential.
  • Enjoy a 4-day work week and a strong commitment to work-life balance, ensuring you can thrive both professionally and personally.
  • Join a culture built on P.R.O.G.R.E.S.S., where passion, responsibility, openness, growth, respect, efficiency, player-focus, and agility drive everything we do.


About the job

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Posted on

Job type

Full Time

Experience level

Experience

5 years minimum

Location requirements

Open to candidates from all countries.

Hiring timezones

Worldwide

About Fishing Planet

Learn more about Fishing Planet and their company culture.

View company profile

Fishing Planet® is an independent game studio driven by passionate and talented creators who built a successful free-to-play fishing simulator from the ground up. Today, the game is available on eight platforms: Steam, Epic Games, Microsoft Store, PlayStation, Xbox, Nintendo Switch, and mobile (iOS and Android). The game's global community now comprises over 35 million players and continues to grow every day.

Featuring highly realistic physics and over 300 fish species across 27 waterways - including 14 rivers, 11 lakes, and 3 oceans - the game offers players an immersive first-person multiplayer fishing experience. Fishing Planet launched on Steam in August 2015, followed by PlayStation in 2017, Xbox and UWP in 2019, iOS and Android in 2023, and Epic Games in 2024. The company is headquartered in Brooklyn, New York, with development teams across multiple countries.

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Fishing Planet

Company size

51-200 employees

Founded in

2012

Chief executive officer

Dmytro Lukash

Employees live in

View company profile

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