# Santosh Shelar

Santosh Shelar is a remote worker on Himalayas, Sr. 3D Artist at Global Step, based in India.

Source: https://himalayas.app/@santoshshelar1

```text
Senior 3D Artist at Global Step, creating game artwork within technical budgets for titles including Brawl Stars and Sea of Thieves.
```

| Detail | Value |
| --- | --- |
| Availability | Looking for a job |
| Location | India |
| Authorized to work in | India |
| Salary expectations | 70k+ INR |
| Job categories | 3D Artist, Art Lead, Game Art and Design Education |
| Skills | 3D Modeling, Character Modeling, Hard Surface Modeling, Prop Modeling, Texturing, 3D Visualization, 3D Rendering, Character Concept, 2D Animation, Game Art, Maya, Zbrush, Substance Painter, Photoshop, Unreal Engine |
| Website | https://artstation.com/santosh_1246 |
| Portfolio | https://artstation.com/santosh_1246 |
| LinkedIn | https://linkedin.com/in/santosh-shelar-23a17029 |

## About

```text
At Global Step, I provide artistic services as a 3D artist, creating high-quality artwork within the technical budget. I work as a consultant in Pune.

Across game projects including Brawl Stars, Squad Busters, Sea of Thieves, Bloodborne, and Tekken 7, I worked as an artist and reviewer on characters, props, and outfits. My experience also includes character hair work for Final Fantasy and a test character for Metal Gear Solid 5.

At Modmacon, I led a team of artists and guided art quality, aesthetic direction, and optimization. I’ve also taught game art fundamentals at Frameboxx and am pursuing an MFA by Research.
```

## Experience

### Sr. 3D Artist (current)

Global Step. Mar 2026 - Present

```text
Provided artistic services as a 3D artist, creating high quality artwork within the technical budget.
```

Skills: 3D-Modeling, Texturing, 3D-Rendering, Maya, Zbrush, Substance-Painter, Photoshop, Unreal-Engine, Marmoset-Toolbag, SpeedTree, 3ds-Max, Unity

### Game Art Faculty

Frameboxx. Apr 2025 - Jan 2026

```text
Conducted training sessions on game art fundamentals, 3D modeling, texturing, lighting, and rendering. Guided students through project-based learning, ensuring practical exposure to game production pipelines.
```

Skills: Game-Art, 3D-Modeling, Texturing, Lighting, Rendering, Teaching, Project-Based-Learning

### Art Lead

Modmacon. Feb 2024 - Aug 2024

```text
Led a team of 6+ artists, providing guidance on art quality and aesthetic vision to ensure high visual fidelity and optimization. Maintained client satisfaction by delivering consistent aesthetic and technical quality throughout the asset pipeline.
```

Skills: Art-Direction, Team-Leadership, Quality-Assurance, Optimization, Client-Management, 3D-Production-Pipeline

### Sr. 3D Artist

MYWHOOSH. Jun 2022 - Jan 2024

```text
Responsible for creating high quality 3D artwork within the technical budget and efforts estimate. Guided the team in improving their work to meet quality benchmarks.
```

Skills: 3D-Modeling, Texturing, 3D-Rendering, team-guidance, Quality-Assurance

### Sr. 3D Artist

Technicolor. Jun 2021 - May 2022

```text
Responsible for creating high quality 3D artwork based on project requirements and lead direction.
```

Skills: 3D-Modeling, Texturing, 3D-Rendering, Art-Direction

### Lead 3D Artist

Jetsynthesys Pvt. Ltd.. Sep 2019 - Mar 2021

```text
Developed performance and expertise within the team while furthering own knowledge. Worked closely with Art Director and game designer, maintaining a balance between day-to-day work and improving workflows.
```

Skills: Team-Leadership, Art-Direction, Workflow-Optimization, Game-Design-Collaboration

### Sr. 3D Artist

Keywords - Lakshya Digital Pvt. Ltd.. May 2007 - Sep 2019

```text
Worked as associate art lead and Sr. 3D artist. Ensured work quality and made improvements pre-delivery, set milestones, created task lists, and estimated work. Produced high-quality artwork within constraints and inspired the team with new ideas.
```

Skills: 3D-Modeling, Texturing, Art-Direction, Quality-Assurance, Task-Management, Estimation, Team-Motivation

## Education

### MFA by Research

MFA by Research, Fine Arts

```text
Pursuing MFA by Research.
```

### Diploma in Fine Arts

Diploma, Fine Arts

```text
Completed a Diploma in Fine Arts.
```

### Diploma in ATD (Art Teacher Diploma)

Diploma, Art Education

```text
Completed a Diploma in ATD (Art Teacher Diploma).
```

## Tech stack

- Unity
- Unreal Engine
- Adobe Photoshop
- ZBrush

To contact Santosh, message them from this profile with a Himalayas employer account: [Hire on Himalayas](https://himalayas.app/hire).

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