# Pavlo Prokopov

Pavlo Prokopov is a remote worker on Himalayas, Chief Technology Officer (CTO) at Whimsy Games, based in Poland.

Source: https://himalayas.app/@pavloprokopov

```text
CTO at Whimsy Games who moved delivery to AI-driven workflows and cut infrastructure and SaaS costs by 78%.
```

| Detail | Value |
| --- | --- |
| Availability | Looking for a job |
| Location | Poland |
| Authorized to work in | Poland |
| Salary expectations | 90k+ USD |
| Job categories | Software Architect, Head of Engineering, Engineering Manager |
| Skills | Engineering Management, Software Architecture, Distributed Systems, AI Driven Software Engineering, Technical Pre Sales, Roadmapping, Hiring, Cost Reduction, IGaming, Mobile Game Development, Game Mathematics, PAR Sheets, RGS Integration, GLI, C# |
| LinkedIn | https://linkedin.com/in/xonoroff |

## What I'm looking for

```text
I'm open to remote work and relocation.
```

## About

```text
At Whimsy Games, I moved the company to AI-driven delivery, built an internal Claude plugin marketplace, and created an AI pre-sales pipeline from sales calls to proposal decks. I also cut infrastructure and SaaS costs by 78% and work hands-on on slots, including an RGS-integrated backend built to GLI requirements.

Before that, at SuperPlay, I worked on Dice Dreams, a top-10 grossing mobile game with 1M+ DAU. I coordinated six production teams through four team leads and two PMs, owned backend and client-server architecture, and helped keep delivery 92% on time across three-week release cycles.
```

## Experience

### Chief Technology Officer (CTO) (current)

Whimsy Games. Nov 2025 - Present

```text
Game development and iGaming studio: client projects and co-development. Single point of accountability for architecture and delivery.

• Led and grew a team of ~20 (engineering, QA, DevOps) across multiple client projects; hired the key engineers who opened new slot and Unity projects
• Moved the company to AI-driven delivery and built an internal Claude plugin marketplace
• Built an AI pre-sales
```

### Software Architect & Engineering Manager

[SuperPlay](https://himalayas.app/companies/superplay). Oct 2022 - Nov 2025

```text
Dice Dreams — top-10 grossing casual mobile game, 1M+ DAU. Software Architect across 6 production teams (~40 engineers, QA and support).

• Coordinated 4 team leads and 2 PMs: 92% on-time delivery on 3-week releases
• Owned backend and client-server architecture for live systems at 1M+ DAU
• Standardised architecture across 5 teams: production hotfixes down ~55%
• Migrated client-server traffic to
```

### Team Lead

[SuperPlay](https://himalayas.app/companies/superplay). Nov 2021 - Oct 2022

```text
Opened a new production team of 7 on Dice Dreams from scratch: hired and onboarded the team, set up sprint and quarterly planning, and delivered the full planned scope in year one. Promoted to Software Architect.
Stack: C#, Unity, REST, WebSockets, TeamCity, NUnit.
```

### Technical Lead

Yellow Stone. Dec 2020 - Sep 2021

```text
Led a new mobile slot game from scratch to production release.
• Built the engineering team from zero: defined roles, hired the first developers, set up workflows
• Set up code review, release procedures and a Jenkins CI/CD pipeline for iOS and Android
• Owned the client architecture, performance and production readiness
Stack: C#, Unity, Zenject, UniTask, Addressables, Jenkins
```

### Senior C# Developer

Playtika. Feb 2020 - Dec 2020

```text
Slotomania, a leading social casino game.
• Delivered core game features and optimised existing systems for stable releases
• Moved to a new stack (Haxe, TypeScript) and became productive quickly
Stack: C#, Haxe, JavaScript, TypeScript
```

### Senior Client Developer

[PlayQ](https://himalayas.app/companies/playq). Jul 2018 - Jan 2020

```text
Charm King, infrastructure team.
• Built shared Unity frameworks, editor tools and runtime components used across game features
• Improved build reliability, performance and stability for the whole project
• Set technical standards and build automation for other developers
Stack: C#, Unity, Editor tooling, CI/CD, build automation
```

### Technical Lead

MURKA. May 2017 - May 2018

```text
Slots Era, social casino.
• Took the game from an unpublished state to a store release
• Bridge between business and engineering: technical approach, estimates and sprint planning with PMs
• Mentored the team and set up CI for predictable delivery
Stack: C#, Unity, REST, Jenkins
```

### Senior Client Developer

MURKA. Jun 2016 - May 2017

```text
Scatter Slots, social casino.
• Built gameplay features and reusable modules shared across the game
• Integrated third-party SDKs for product needs
Stack: C#, Unity
```

### Unity Developer

Daxx. Dec 2015 - Jun 2016

```text
Educational app for children, outstaffing team.
• Built core modules and several minigames integrated into the main product
Stack: C#, Unity
```

### .NET Developer

NIX Solutions Ltd.. Jul 2014 - Dec 2015

```text
Built web applications end to end. Implemented server-side logic, created REST APIs, and developed frontend components using standard web technologies. Worked with databases, authentication flows, and application architecture to deliver stable, functional web features and improve existing sites.

Tech Stack:
C#, ASP.NET MVC 4/5, .NET Framework 4.x, HTML, CSS, JavaScript, jQuery, AJAX, Bootstrap,
```

## Education

### SET University

Solution Architecture Program

```text
Feb 2025
```

### Hillel IT School

Junior Project Management Certificate

```text
Feb 2017
```

### Kharkiv National University of Radioelectronics

Master's degree, Computer systems and networks. 2014 - 2015

```text
In 2015 completed the full course of Kharkiv National University of Radioelectronics obtained master's degree in the field of study "Computer systems and networks" obtained qualification of Research Engineer in Computer System
```

## Tech stack

- Kubernetes
- Jenkins
- GitLab CI
- MySQL
- .NET
- Bootstrap
- Unity
- Redis
- Jira
- jQuery
- JavaScript
- Python
- C#
- FastAPI
- Grafana
- Prometheus
- MessagePack
- TypeScript
- Haxe
- Git
- Mercurial
- Docker
- TeamCity
- LangGraph
- ASP.NET MVC
- AWS
- Claude API

To contact Pavlo, message them from this profile with a Himalayas employer account: [Hire on Himalayas](https://himalayas.app/hire).

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