# mouhame jawher naccache

mouhame jawher naccache is a remote worker on Himalayas, Freelance 3D Artist at Self Employed, based in Tunisia.

Source: https://himalayas.app/@mouhamejawhernaccach

```text
3D Artist creating game-ready models and textures, with freelance work across video games, XR/AR, cultural heritage, and product visualization.
```

| Detail | Value |
| --- | --- |
| Availability | Looking for a job |
| Location | Tunisia |
| Authorized to work in | Tunisia |
| Salary expectations | 60k+ USD |
| Job categories | 3D Artist |
| Skills | 3D Modeling, Texturing, Real Time 3D, 3D asset creation, 3D Visualization, Reality Capture, AR VR, 3D Rendering, Digital Sculpting, Animation, Rigging, Generative AI, Maya, 3ds Max, Substance 3D Painter |
| Portfolio | https://artstation.com/jawher_naccache |

## About

```text
As a freelance 3D Artist, I created models and assets for client projects across different industries, developing work from design and sketches through modeling, texturing, and rendering. I adapted deliverables to project requirements, including video-game workflows.

On XR / AR projects with Africa XR / XR4Heritage, I contributed 3D content for immersive digital heritage experiences and supported cultural and heritage-focused projects.

As a Reality Capture Intern at Bardo Museum, I scanned a statue using 3D reality-capture workflows and created a demonstration reel showcasing it.

My training in 3D Art for Video Games covered modeling, texturing and materials, digital sculpting, animation and rigging, and real-time workflows. I use tools including Maya, 3ds Max, Substance 3D Painter, and Unreal Engine, and I trained in generative AI for creative and production workflows.
```

## Experience

### Freelance 3D Artist

Self Employed. Jan 2025 - Jan 2026

```text
Created 3D models and assets for client projects across different industries. Developed assets from design and sketches through modeling, texturing, and rendering, adapting deliverables to project requirements including video-game workflows.
```

Skills: 3D-Modeling, Texturing, Rendering, Asset-creation, Video-Game-Workflows

### XR / AR Project Experience

Africa XR / XR4Heritage. Dec 2024 - Apr 2025

```text
Contributed to immersive digital heritage work combining 3D content with XR/AR experiences. Supported the creation of digital content for cultural and heritage-focused projects.
```

Skills: 元宇宙-XR教育, AR, 3D-Content-Creation, Digital-Heritage

### Reality Capture Intern

Bardo Museum. Jun 2024 - Sep 2024

```text
Scanned a statue at the Bardo Museum using 3D reality-capture workflows. Created a demonstration reel showcasing the scanned 3D statue.
```

Skills: 3D-Scanning, Reality-Capture, 3D-Modeling, Reel-Creation

### Generative AI Training

Self Employed. Jan 2026 - Present

```text
Trained in generative AI and the use of AI tools in creative and production workflows.
```

Skills: Generative-AI, AI-Tools, Creative-Production

## Education

### Netinfo

Training in 3D Art for Video Games, 3D Art for Video Games

```text
Completed a 2-year training program in 3D Art for Video Games, including a 6-month internship.
```

## Tech stack

- Unreal Engine
- Canva
- Blender
- Substance 3D Painter
- ZBrush

To contact mouhame jawher, message them from this profile with a Himalayas employer account: [Hire on Himalayas](https://himalayas.app/hire).

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