# Mohamed Refaat

Mohamed Refaat is a remote worker on Himalayas, 3D Rigger at Aman Animation Studio, based in Egypt.

Source: https://himalayas.app/@mohamedrefaat5

```text
3D Rigger at Aman Animation Studio, developing production-ready character rigs and animator-friendly controls for animation.
```

| Detail | Value |
| --- | --- |
| Availability | Looking for a job |
| Location | Egypt |
| Authorized to work in | Egypt |
| Salary expectations | 30k+ USD |
| Job categories | Rigger |
| Skills | 3D Rigging, Character Rigging, Character Controllers, Skinning, Deformation, Rig Troubleshooting, Animation Ready Asset Preparation, Production Workflows, Python Programming, Automation, Tool Development, Autodesk Maya, Blender |
| Portfolio | https://youtube.com/watch |

## What I'm looking for

```text
I’m looking to join a professional animation, game development, or VFX studio where I can contribute my 3D rigging experience to high-quality productions and continue developing my technical and character rigging skills.
```

## About

```text
At Aman Animation Studio, I developed and maintained production-ready character rigs, creating controls and rigging systems for animation. I worked with Autodesk Maya and Blender, improving character deformation and rig usability.

Previously, at Viola Animation Studio, I created and maintained character rigs and supported animators by troubleshooting rigging issues. I’m currently studying Python and building simple tools to automate 3D production workflows.
```

## Experience

### 3D Rigger

Aman Animation Studio. Jan 2023 - Dec 2026

```text
Developed and maintained production-ready character rigs, created controls and rigging systems, and supported animators by troubleshooting technical rigging problems.
```

Skills: Autodesk-Maya, Blender, Character-Rigging, Skinning, Deformation, Rig-Troubleshooting, Production-Pipelines

### 3D Rigger

Viola Animation Studio. Jan 2020 - Dec 2023

```text
Created and maintained character rigs for 3D animation projects, built animator-friendly controls, and collaborated with animators to solve rigging issues.
```

Skills: Autodesk-Maya, Blender, Character-Rigging, Skinning, Deformation, Rig-Troubleshooting

## Education

### Cairo University

Bachelor's Degree, Archaeological Restoration

```text
Bachelor's degree in Archaeological Restoration from Cairo University, graduated in 2017.
```

## Tech stack

- Blender
- Autodesk Maya

To contact Mohamed, message them from this profile with a Himalayas employer account: [Hire on Himalayas](https://himalayas.app/hire).

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