# Gustavo dos Santos

Gustavo dos Santos is a remote worker on Himalayas, Consultor de IA y Automatización | AI & Automation Consultant at Self-employed, based in Spain.

Source: https://himalayas.app/@gustavodossantos

```text
AI product leader at Uktena who turned industrial videos into step-by-step instructions, cutting documentation to six weeks.
```

| Detail | Value |
| --- | --- |
| Availability | Looking for a job |
| Location | Spain |
| Authorized to work in | Spain |
| Salary expectations | 55k+ EUR |
| Job categories | AI Product Manager, Founding Product Lead, Head of Product, Technical Product Manager, Engineering Lead |
| Skills | Product Management, AI, Process Automation, Product Launch, Needs Assessment, Computer Vision, Large Language Models, Mixed Reality, AI Agents, Project Management, People Management, Unreal Engine, Unreal Engine 5, Unity, React |
| Portfolio | https://artstation.com/gustavo_santos |
| LinkedIn | https://linkedin.com/in/gus-santos-ia |

## What I'm looking for

```text
I’m looking to join an ambitious, funded startup where I can combine product leadership with hands-on technical execution, especially on AI-native products, B2B SaaS, automation, industrial technology, or technical and developer-focused products.
```

## About

```text
At Uktena, I co-founded an industrial AI startup and designed a product that turned work videos and documents into step-by-step technical instructions. Using computer vision, language models, and mixed reality, the platform delivered instructions to workers through Microsoft HoloLens and the web.

At large industrial companies, the platform reduced process documentation from more than 18 months to just over six weeks. I formed and coordinated a multidisciplinary team and worked directly with industrial clients to turn complex workflows into useful software.

Today, as an AI & Automation Consultant, I design and implement solutions from process analysis through production. For a real estate agency, I created a system that generates property images, provides buyers with a configuration website, and sends the sales team a personalized customer summary.

At Desert Saber, I develop synthetic learning and simulation environments for industrial training in Unreal Engine. I also work on production pipelines and, since 2026, explore and implement AI automation in the production process.
```

## Experience

### Consultor de IA y Automatización | AI & Automation Consultant (current)

Self-employed. Jun 2026 - Present

```text
Diseño e implemento soluciones de IA y automatización para empresas, desde el análisis del proceso hasta la puesta en producción.

Analizo cómo trabaja un equipo, identifico tareas repetitivas, puntos de fricción y oportunidades de mejora, y diseño soluciones que combinan IA, automatización e integraciones con las herramientas existentes.
Trabajo directamente sobre el proceso completo: entender la
```

Skills: MySQL, Process-Automation, Python, JavaScript

### Co-founder & CPO (current)

Uktena Tech. Nov 2020 - Present

```text
Cofundé Uktena, una startup en fase pre-semilla que aplicaba IA y tecnologías emergentes a operaciones industriales.

Diseñé la idea central del producto: convertir vídeos de trabajo en instrucciones técnicas paso a paso. A partir de ella, formé y coordiné el equipo que desarrolló una plataforma para Microsoft HoloLens y web, utilizando modelos de visión y lenguaje para generar instrucciones a par
```

Skills: Project-Management, People-Management, Agent, Process-Automation, AI

### Technical Artist & Simulation Consultant (current)

Desert Saber, LLC. Jun 2018 - Present

```text
Desarrollo de entornos sintéticos de aprendizaje y simulación para la formación de trabajadores industriales en sectores como ferrocarril, minería y fabricación.

- Diseño técnico y desarrollo de entornos de simulación en Unreal Engine.
- Diseño de experiencias de aprendizaje orientadas a la formación de trabajadores en situaciones y procesos industriales.
- Desarrollo de un entorno de producción
```

Skills: Blender, 3D-Modeling, Unreal-Engine-5, Project-Management, Lighting, AI, Substance-Painter

### Director de Producción VR/AR/3D

Graphene AI. Feb 2017 - Oct 2020

```text
Dirección de producción de proyectos VR/AR y 3D para clientes nacionales e internacionales: gestión de proyectos, diseño de niveles, shaders y efectos visuales. Portfolio: artstation.com/gustavo_santos
```

Skills: Video-Games, Project-Management

### Artista 3D y Technical Artist freelance (VR/AR)

Self-employed. Jan 2018 - Jun 2019

```text
Proyectos 3D y VR/AR para clientes de Brasil y Europa, centrados en shaders, efectos visuales y modelado para experiencias interactivas.
- Studio Abacate (Brasil): modelos y texturas realistas para una experiencia de compra VR/AR de uno de los mayores minoristas del país.
- Kaïnoo (Suiza): shaders y efectos meteorológicos (lluvia, rayos, viento) para una escena VR/móvil en Unity.
- MedPixel: ilu
```

### Frame H8, Cofundador

Frame H8. Jan 2014 - Oct 2017

```text
Cofundé un estudio que desarrolló una aplicación de realidad virtual para una feria del sector del aluminio y los cerramientos en Brasil.
```

Skills: Video-Games, People-Management

### FECAP, Profesor

FECAP. Feb 2014 - Dec 2016

```text
Profesor de diseño de videojuegos, modelado 3D y animación en cursos de desarrollo de videojuegos para estudiantes de secundaria.
```

Skills: Video-Games, Lighting

### Landconnect / Yugen, Production Manager y Lead Artist

Landconnect / Yugen. May 2014 - May 2016

```text
Dirigí la producción de experiencias VR para Oculus Rift en Unreal Engine 4: planificación de assets, diseño de niveles y control de calidad, con un equipo distribuido en Australia.
```

Skills: Video-Games, Project-Management, People-Management

### Alpha Channel, Instructor

Alpha Channel. Mar 2005 - Jun 2013

```text
Formación presencial y online en Blender, Cinema 4D, RealFlow y visualización arquitectónica, incluido el desarrollo de cursos y libros.
```

Skills: Video-Games

## Education

### Business ADN

Business Administration, Management and Operations. 2020 - 2020

```text
- Customer investigation process
- Definition of needs and value proposition
- Generation and ideas filtering
- Prototyping and experimentation
- Product launch and validation
```

### Universidade Metodista de São Paulo

Bachelor of Technology - BTech, Computer Games and Programming Skills. 2015 - 2017

```text
Design and programming of video games in digital media. Business management related to digital games.
```

## Tech stack

- MySQL
- Unity
- Unreal Engine
- Git LFS
- React
- JavaScript
- Python
- C#
- Linux
- Docker
- Blender
- Cinema 4D
- N8N

To contact Gustavo, message them from this profile with a Himalayas employer account: [Hire on Himalayas](https://himalayas.app/hire).

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