# Gonca Arabacı

Gonca Arabacı is a remote worker on Himalayas, Computer Engineering Intern at Hifive Games, based in Turkey.

Source: https://himalayas.app/@goncaarabac

```text
Computer engineering intern at Hifive Games who developed event-driven C# architecture and optimized runtime performance.
```

| Detail | Value |
| --- | --- |
| Availability | Looking for a job |
| Location | Turkey |
| Authorized to work in | Turkey |
| Salary expectations | 30k+ USD |
| Job categories | Computer Engineer, Computer Vision Engineer, Software Engineer, Game Developer, Machine Learning Engineer |
| Skills | Computer Vision, OpenCV, Pypylon, Digital Image Correlation (DIC), Contour Detection, Shape Detection, Object Detection, Embedded Systems, Reinforcement Learning, ML Agents, Unity, C#, Python, Java, Object Oriented Programming |
| LinkedIn | https://linkedin.com/in/goncaarabaci |
| GitHub | https://github.com/GoncaArabaci |

## About

```text
At Hifive Games, I built modular, event-driven software architecture in C# using EventBus messaging and the ServiceLocator pattern. I also improved runtime performance with object pooling, lifecycle management, and zero-allocation techniques.

At Eps Teknoloji, I developed an industrial computer vision pipeline with OpenCV and Pypylon for fabric defect detection and dimensional measurement. I also implemented shape and contour detection algorithms and configured secure remote access to Raspberry Pi-based systems.

For my Teknofest Air Defense System project, I led the software team building a real-time embedded computer vision system for shape and color detection. I developed detection algorithms from scratch and optimized them for embedded hardware.

My projects also include a Unity tactical AI simulation using ML-Agents and reinforcement learning, and a DIC-based application analyzing strain concentration and displacement-field evolution as fatigue crack indicators.
```

## Experience

### Computer Engineering Intern

Hifive Games. Feb 2026 - Jun 2026

```text
Built modular, event-driven software architecture in C# using EventBus messaging and the ServiceLocator pattern. Improved runtime performance through object pooling, lifecycle management, and zero-allocation techniques.
```

Skills: C#, EventBus, Service-Location-Verification, Object-Pooling, Performance-Optimization

### Computer Engineering Intern

Eps Teknoloji. Jul 2024 - Aug 2024

```text
Developed an industrial computer vision pipeline with OpenCV and Pypylon for automated fabric defect detection and dimensional measurement. Implemented shape and contour detection algorithms and configured secure remote access to Raspberry Pi-based vision systems.
```

Skills: OpenCV, Pypylon, Computer-Vision, Contour-Detection, Raspberry-Pi, NAT-Gateway

### Computer Engineering Intern

Enm Digital. Mar 2024 - Jun 2024

```text
Contributed to frontend development for AI-driven web applications, integrating AI features to improve UX and applying rigorous testing practices.
```

Skills: Frontend-Development, AI-Integration, Testing

### Computer Engineering Intern

Codeo. Aug 2023 - Sep 2023

```text
Built grid- and lock-based gameplay logic in Unity, applying SOLID principles for maintainable, extensible code.
```

Skills: Unity, SOLID-Principles, Game-Logic

## Education

### Manisa Celal Bayar University

Bachelor of Science, Computer Engineering. 2021 - Present. Grade: 3.39 / 4.0

```text
Pursuing a Bachelor of Science in Computer Engineering with a GPA of 3.39/4.0, expected to graduate in June 2026.
```

## Tech stack

- Unity
- OpenCV
- Visual Studio
- EventBus
- Python
- Java
- C#
- Visual Studio Code
- Git

To contact Gonca, message them from this profile with a Himalayas employer account: [Hire on Himalayas](https://himalayas.app/hire).

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