# Adam Fontanyi

Adam Fontanyi is a remote worker on Himalayas, Senior 3D Environment Artist at Mosaic Environments, based in Spain.

Source: https://himalayas.app/@adamfontanyi

```text
Senior 3D Environment Artist at Mosaic Environments creating optimized, game-ready environments.
```

| Detail | Value |
| --- | --- |
| Availability | Looking for a job |
| Location | Spain |
| Authorized to work in | Spain |
| Salary expectations | 23k+ EUR |
| Job categories | 3D Environment Artist, Technical Artist, Lighting Artist, Cinematic Artist, 3D Generalist |
| Skills | 3D Environment Art, Real Time Rendering, Virtual production, Environment Design, 3D Modeling, Texturing, Procedural Textures, PCG Graphs, Lighting, Cinematics, Cinematography, Animation, Virtual Reality (VR), Game Development |
| LinkedIn | https://linkedin.com/in/adamfontanyi |

## About

```text
At Mosaic Environments, I create realistic, optimized, game-ready 3D environment assets. My work includes modeling, texture painting, procedural texture generators, PCG graphs, and modular assets for real-time rendering.

For Sony, I created a real-time Unreal Engine environment end-to-end for virtual production on the Bravia commercial Desination RGB.

At Istudios Visuals, I played a major role in creating a 1.5-hour music video. I built environments and custom props, created MetaHumans, and contributed to lighting, simulations, performance capture cleanup, and shot animation.

My work spans games, VR, and virtual production, with experience at The Metropolitan Museum of Art and Game of Silks, Inc. My artwork has also been featured by Epic Games and NYRA Bets.
```

## Experience

### Senior 3D Environment Artist (current)

Mosaic Environments. Jan 2024 - Present

```text
I am responsible for creating realistic yet optimized, game-ready 3D environment assets. My work includes modeling, texture painting, designing procedural texture generators, PCG graphs, various tools, and creating modular assets for real-time rendering.
```

### Senior Technical Artist

Istudios Visuals. Apr 2026 - Aug 2026

```text
I played a major role in the creation of a 1.5-hour music video. I built environments and custom props, created MetaHumans, worked on lighting and simulations, contributed to performance capture and cleanup, framed and animated shots, among many other tasks.
```

### Senior 3D Environment Artist

[Sony](https://himalayas.app/companies/sony-com). Feb 2026 - Mar 2026

```text
I was responsible for creating realistic real-time 3d environments in Unreal Engine for Virtual Production from end-to-end for the Sony Bravia commercial called Desination RGB.
```

### Senior 3D Environment Artist | 3D Generalist | Cinematic Artist

The Metropolitan Museum of Art. Apr 2025 - Sep 2025

```text
My work included storyboarding, gray boxing, modeling, texture
painting, recreating and fixing damaged parts of 3D scans, environment design, set dressing, lighting, cinematography, animation, VFX, and post-processing.
```

### Lighting Artist, Cinematic artist, 3d generalist

Game of Silks, Inc.. Jun 2022 - Nov 2023

```text
I was primarily responsible for creating marketing and in-game static renders and cinematics. My work included lighting, sometimes modeling, texturing, environment design, I also worked on some 2D UI animations.
Most of the time, I had creative freedom and I created the renders according to a keyword. My renders were showcased across the U.S. in NYRABets locations.
```

### Graphic Designer

Freelancer. Jan 2017 - Apr 2018

```text
Worked as Graphic Designer at Freelancer.
```

### Editor

Civil Rádió FM98. Jan 2011 - Jan 2015

```text
Worked as Editor at Civil Rádió FM98.
```

### Moderator

Civil Rádió FM98. Nov 2012 - Dec 2014

```text
Worked as Moderator at Civil Rádió FM98.
```

## Education

### California Institute of the Arts

Graphic design

### Minerva

Photography, Photojournalism

### Eötvös Loránd University

Bachelor's degree, Sociology

### Coursera

Visual Elements of User Interface Design

### Coursera

Fundamentals of Graphic Design

### California Institute of the Arts

Graphic Design

### Coursera

Ideas from the History of Graphic Design

### Coursera

Introduction to Imagemaking

### Coursera

Introduction to Typography

### Coursera

UX Design Fundamentals

### Coursera

Web Design: Strategy and Information Architecture

## Tech stack

- Unreal Engine
- Adobe Photoshop
- Adobe InDesign
- Adobe Illustrator
- Adobe Premiere Pro
- Blender
- ZBrush

To contact Adam, message them from this profile with a Himalayas employer account: [Hire on Himalayas](https://himalayas.app/hire).

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