# Васецький Ренат

Васецький Ренат is a remote worker on Himalayas, Senior Unity Developer / Team Lead at Boosta, based in Poland.

Source: https://himalayas.app/@0006880

```text
Senior Unity Engineer at Boosta who shipped mobile games and built Mighty DOOM’s combat loop, HUD, and UI animations.
```

| Detail | Value |
| --- | --- |
| Availability | Looking for a job |
| Location | Poland |
| Authorized to work in | Poland |
| Salary expectations | 95k+ USD |
| Job categories | Unity Developer, Team Lead |
| Skills | Unity, C#, Mobile Game Development, Gameplay Programming, Unity UI System, Mobile Game Architecture, Performance Optimization, iOS, Android, SOLID, Design Patterns, Zenject, State Machines, AWS ECS, Entitas |

## About

```text
At Alpha Dog Games, I worked on Mighty DOOM from closed development through Early Access and the following soft-launch period. I built the run loop for pickups and temporary upgrades, and implemented auto-aim and target selection for its one-thumb controls.

I also owned combat math and game feel, including damage calculation and hit feedback, and built the combat HUD and meta-game screens. I profiled and optimised the client for iOS and Android, focusing on draw calls, memory, and frame time.

At Leads Do It and Braza, I developed casual and hyper-casual mobile games across gameplay, UI, architecture, and release delivery. My work included sports and billiards systems, multiplayer flows, and product features such as rewards, analytics, ads, and in-app purchases.

Most recently, at Boosta, I worked hands-on across mobile products while leading a four-person Unity team. I designed reusable architecture and supported production and store releases, while introducing AI-assisted workflows and training developers to use them.
```

## Experience

### Senior Unity Developer / Team Lead

Boosta. Mar 2025 - Jun 2026

```text
Led a 4-person Unity team and worked hands-on across match-3, puzzle, runner, and casual 2D/3D mobile products. Designed scalable architecture with Zenject, state machines, SOLID, Addressables, Firebase, A/B testing, CI/CD, and unit testing.
```

Skills: Unity, C#, Zenject, Finite-State-Machines, SOLID, Addressables, Firebase, A-B-Testing, CI-CD, NUnit, NSubstitute, app-store, Google-Play, Code-Review, Mentorship, Technical-Documentation

### Unity Developer

Braza. Jan 2024 - Feb 2025

```text
Developed and released multiple 2D/3D casual and hyper-casual mobile games, from architecture and gameplay through to App Store and Google Play delivery. Built product-ready gameplay, UI, animation, economy, progression, shop, rewards, tutorial, analytics, ads, and IAP systems.
```

Skills: Unity, C#, Addressables, Photon, Zenject, UniTask, Async-Await, SOLID, Finite-State-Machines, app-store, Google-Play, Analytics, In-App-Purchases, Advertising

### Unity Developer

Leads Do It. Jun 2022 - Jan 2024

```text
Developed multiple 2D/3D casual and hyper-casual mobile games end-to-end within short production cycles, owning architecture, gameplay, UI, animation, and store-ready implementation. Built sports and billiards systems including AI opponents, aiming trajectory, and ball physics.
```

Skills: Unity, C#, SOLID, Finite-State-Machines, Object-Pooling, UnityAds, Admob, In-App-Purchases, Firebase, OneSignal, Appsflyer, Analytics

### Unity Developer

Alpha Dog Games. Feb 2020 - Jun 2022

```text
Gameplay and UI developer on Mighty DOOM, a free-to-play roguelite shooter, from closed development through Early Access and soft-launch. Built the run loop, combat math, auto-aim, combat HUD, meta-game screens, and UI animation, and profiled/optimized the client for iOS and Android.
```

Skills: Unity, C#, Gameplay, UI, Animation, Profiling, Optimization, iOS, Android, Draw-Calls, Memory, Frame-Time

## Education

### K-Syndicate

Course, Mobile Game Architecture

```text
Completed a 4-month course on Mobile Game Architecture.
```

### K-Syndicate

Course, Unit Testing

```text
Completed a 3-month course on Unit Testing.
```

### ITEA

Course, Unity Development

```text
Completed a 4-month course on Unity Development.
```

### ITEA

Course, C#

```text
Completed a 3-month course on C#.
```

### ITEA

Course, Game Design

```text
Completed a 3-month course on Game Design.
```

### Beetroot Academy

Course, UI/UX Design

```text
Completed a 6-month course on UI/UX Design.
```

### Boosta

Course, Management

```text
Completed a 2-month course on Management.
```

## Tech stack

- Photon
- Unity
- Figma
- Jira
- C#
- OneSignal
- iOS
- Firebase
- Git
- AppsFlyer
- Android

To contact Васецький, message them from this profile with a Himalayas employer account: [Hire on Himalayas](https://himalayas.app/hire).

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